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A catalogue of good intercultural practices conducted through game activities

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Type of Resource: Best Practices

Target groups: Youth

Educational Challenge: Social cohesion, equity and equality

Content

The catalogue includes 11 good practices using games and game-based activities as intercultural tool. It describes different board games, traditional games and manuals that promote the “learning by playing” approach as tool to foster intercultural dialogue and to promote education for intercultural citizenship.

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